Naming Conventions

To design a solution algorithm, the programmer has to create variables and objects. To this, they need unique names for those variables and objects. All names should be meaningful. A named variable is a method of identifying a particular storage location in the computer.

Often a name describes the type of data stored in a particular variable. For instance, a variable may be one of three simple data types: an integer, a real number or a character. You should pick a name that describes the variable. For example, if you need three numbers, number1, number2 and number3 are more meaningful than A, B and C. However taxRate, income, and nmbrDependents are even better names.

If variable consists of more than one word, use underscores as word separators, for example sales_tax and word_count. If you don't want an underscore, then words can be joined together with the use of a capital letter as a word separator, for example salesTax and wordCount. The latter is more common and is known as Camel Case.

Most programming languages do not tolerate a space in a variable name, as a space would signal the end of the variable name and thus imply that there were two variables.

For readability, it is not advisable to string together words all in lower case. A name such as ‘carregistration’ is much harder to read than ‘carRegistration’.

How naming conventions apply to Java ...

A well-written program should be self-documenting. Naming conventions make programs more understandable by making them easier to read. They can also give information about the function of the identifier-for example, whether it's a constant, package, or class-which can be helpful in understanding the code.

Identifier Type Rules for Naming Examples
Packages The prefix of a unique package name is always written in all-lowercase ASCII letters and should be one of the top-level domain names, currently com, edu, gov, mil, net, org, or one of the English two-letter codes identifying countries as specified in ISO Standard 3166, 1981.

Subsequent components of the package name vary according to an organization's own internal naming conventions. Such conventions might specify that certain directory name components be division, department, project, machine, or login names.
com.sun.eng
com.apple.quicktime.v2
edu.cmu.cs.bovik.cheese
Classes Class names should be nouns, in mixed case with the first letter of each internal word capitalized. Try to keep your class names simple and descriptive. Use whole words-avoid acronyms and abbreviations (unless the abbreviation is much more widely used than the long form, such as URL or HTML). class Raster;
class ImageSprite;
Interfaces Interface names should be capitalized like class names. interface RasterDelegate;
interface Storing;
Methods Methods should be verbs, in mixed case with the first letter lowercase, with the first letter of each internal word capitalized. run();
runFast();
getBackground();
Variables Except for variables, all instance, class, and class constants are in mixed case with a lowercase first letter. Internal words start with capital letters. Variable names should not start with underscore _ or dollar sign $ characters, even though both are allowed.

Variable names should be short yet meaningful. The choice of a variable name should be mnemonic- that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters.
int i;
char c;
float myWidth;
Constants The names of variables declared class constants and of ANSI constants should be all uppercase with words separated by underscores ("_"). (ANSI constants should be avoided, for ease of debugging.) static final int MIN_WIDTH = 4;
static final int MAX_WIDTH = 999;
static final int GET_THE_CPU = 1;